
I’m not sure what to think about BioWare and Segas new attempt to refresh the long suffering Sonic franchise. The two companies are responsible for some quality games. BioWares Star Wars Knights of the Old Republic is not only the best Star Wars game made to date (I’m expecting Force Unleashed to knock KOTOR off its throne) but one of the best American Role Playing Games in recent years. But can they do the same with Sonic?
Sonic Chronicles: The Dark Brotherhood begins while our hero is on vacation after defeating Eggman (Dr. Robotnik for those stubborn readers who grew up with Sonic) when he hears from Tails that Knunkles has been kidnapped and the Chaos Emeralds are disappearing. The game is divided into two parts. The first half happening in Sonics world and the second happening in a different dimension where Sonic must take on a mysterious alien race.
The gameplay is standard RPG fair with enemies appearing on the world map and turn based encounters are activated by walking into them. Special moves are activated my giving special touch combinations with the stylus. Some of these special moves will require certain characters in your party, one such move is called “Blue Bomber” and requires Sonic and Tails in the active party.
The premise and the game itself seem to be fairly solid at this point, of course we won’t really know what to expect until someone plays it. But at this point in the development stage, only a few weeks from going gold, we’re looking at a fun adventure RPG featuring the Sonic characters. Probably nothing that will revolutionize the genre or redeem Sonics past few years of mediocrity, but a solid game none-the-less.
The points I’m worried about is use of Sonic in a turn based game. Sonic games have always been about speed. Not about killing enemies, not about collecting rings, and not about how many wacky side characters Sega can introduce. The games were about speed. How fast you can think while zooming though the levels was the element in the original games. Adding a turn based RPG into this franchise will probably not work for the fans who enjoyed the gameplay of the classics.
The other factor that has me worried about this game are the use of all the Sonic side characters in the game. These side characters have never really been embraced by the fans of Sonic games and were never counted as a strong point in the series. The last Sonic game I played, Sonic Rush for the DS, had some many characters that I didn’t know of it just left me bewildered and confused. Sticking with the dream team of Sonic, Tails, and Knuckles might have been a much better choice in order to craft a solid story. But we have yet to find out if for once these characters add something to a Sonic game instead of taking away. They haven’t worked in Sonics favor so far, I don’t know how Sega plans on changing that.
I’m excited and worried at the same time. The combination of BioWare and Sega is either going to be a stunning success of fall into the muck of gaming history with the rest of the Sonic games that came out in the past fifteen years. I hope it succeeds, and I hope it will be good enough to take it’s place among the classic Sonic games. Mario RPG managed to do it, why not Sonic Chronicles: The Dark Brotherhood?
Some interesting links and video about this upcoming game:
Sonic Chronicles: The Dark Brotherhood Wikipedia entry
E3 2008 Director Interview via Gametrailers







